Showing posts with label game design. Show all posts
Showing posts with label game design. Show all posts

The Writer's Guide to Fantasy Literature: From Dragon's Lair to Hero's Quest Review

The Writer's Guide to Fantasy Literature: From Dragon's Lair to Hero's Quest
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I was expecting much more of a nuts and bolts book on writing fantasy, but a lot of the material in the book seemed targeted toward having a better appreciation of fantasy or what's required to write it, rather than the actual mechanics of writing. I enjoyed reading the book anyway, but it was not entirely what I had expected. The first part of the book introduced the concept of fantasy literature. I found Chapter 1, which analyzed the popularity of the Harry Potter series, to be very interesting. Chapter 2 introduced the general concept of fantasy literature and Chapter 3 categorized fantasy literature into five types with an accompanying essay or interview for each type. Although interesting, Chapter 3 was probably the weakest section of the book. The interviews, often about a single book the author wrote, were not the most effective means for conveying information. The second part of the book addressed the story itself. Chapter 4 discussed character development and was fairly informative, although like most of the book about a third to a half of the material are passage quotations from fantasy books. The two contributed portions of this chapter were not as informative as the material written by the author. Chapter 5 was similar in content and quality, but addressed places rather than characters. Chapter 6 discussed common themes often found in fantasy-such as magic, riddles, and prophecies-and also included two author interviews. Chapter 7 addressed plot and common story lines in fantasy literature and also included an interview and contributed article. The third part of the book addressed many of the mechanics of the writing process. Chapter 8 discussed generated ideas; Chapter 9 discussed the mechanics of the layout and order of which chapters to write first; Chapter 10 discussed how to set goals and remain motivated in the writing process; Chapter 11 discussed revising material; and Chapter 12 discussed submitting your work for publication. This last chapter was the only one in this part that included contributed material. I particularly enjoyed the interview with Terry Pratchett and the article by Ray Bradbury. The fourth part of the book included some reference material: publisher addresses and web/print references. Overall, as a 'How To' book for writers I give this book four stars. While all of the material was interesting, the usefulness of it was uneven. Betters books are "Worlds of Wonder" by David Gerrold or "How To Write Science Fiction & Fantasy" by Orson Scott Card. However, if you love fantasy and just want a better appreciation of what goes into writing it, then this book is definitely five stars.

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Journey to Gameland: How to Make a Board Game from Your Favorite Children's Book Review

Journey to Gameland: How to Make a Board Game from Your Favorite Children's Book
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Written by a kid (with adult help) and illustrated by the kid's brother, JTG is a remarkable way to encourage creativity and get kids to do something besides watch TV or play on the computer.
This isn't an adult book, so some of the advice (how to make money, pawns, etc) might make grown-ups cringe and cry out that it is too crude or unfinished. So what? We're talking make-believe.
Buchanan goes step by step, offering advice and warning where difficulties might come in. His technique is simple and obvious, and any child can modify his advice to suit (soccer, favorite movie, family things). He even includes a super book list!
I bought this book at a local bookstore and even though I have no kids and have nobody to play board games with I think this is easily a five-star book. You can even use it as a birthday party event (directions included).
This is a marvelous edition to a family, school or church library. You won't be sorry.

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Take a journey through your favorite book and transform it into a board game! Choose your characters, design your board, and create obstacles and other fun activities all according to what happens in your favorite book. Learn how to take the joy of reading to another level and discover your own creativity. Eleven-year-old Ben Buchanan, who created a board game based on the popular Harry Potter books, provides advice for all children who would like to turn their favorite book into a board game. Along with his co-authors, he offers a step-by-step process, with suggestions for parents, librarians, and teachers, on how to help children transform their favorite book into a board game. The book shows how you can have hours of fun creating the board game--and then have lots more hours of fun playing! Journey to Gameland encourages children to develop their own creativity. Journey to Gameland and My Year with Harry Potter are part of a series designed to enhance the creativity of children through engagement with books.

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