Showing posts with label sword and sorcery. Show all posts
Showing posts with label sword and sorcery. Show all posts

A Game of Thrones: A Song of Ice and Fire: Book One Review

A Game of Thrones: A Song of Ice and Fire: Book One
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First off, I'm a heavy duty fan of GRRM. I've read over a 100 different fantasy authors in my time (started at 12; I'm now 32). Took about 5 years off from the genre b/c I felt it was all getting too formulaic and cliched.
So, when I came back to fantasy at the end of 1999, I read the usual: Goodkind, Jordan, etc. and then someone told me about GRRM and man, that was the kicker!
Here are the reasons to choose GRRM. I've also listed the reasons not to choose him to make it fair b/c I know their are certain personalities who won't like this series:
WHY TO READ GRRM
(1) YOU ARE TIRED OF FORMULAIC FANTASY: good lad beats the dark lord against impossible odds; boy is the epitome of good; he and all his friends never die even though they go through great dangers . . . the good and noble king; the beautiful princess who falls in love with the commoner boy even though their stations are drastically different . . . you get the idea. After reading this over and over, it gets old.
(2) YOU ARE TIRED OF ALL THE HEROES STAYING ALIVE EVEN THOUGH THEY ARE UNDER CONSTANT DANGER: this gets even worse where the author kills a main hero off but that person comes back later in the story. Or, a hero does die but magic brings him back.
This sometimes carries to minor characters where even they may not die, but most fantasy authors like to kill them off to show that some risked the adventure and perished.
(3) YOU ARE A MEDIEVAL HISTORY BUFF: this story was influenced by the WARS OF THE ROSES and THE HUNDRED YEARS WAR.
(4) YOU LOVE SERIOUS INTRIGUE WITHOUT STUPID OPPONENTS: lots of layering; lots of intrigue; lots of clever players in the game of thrones. Unlike other fantasy novels, one side, usually the villain, is stupid or not too bright.
(5) YOU ARE INTERESTED IN BIASED OPINIONS AND DIFFERENT TRUTHS: GRRM has set this up where each chapter has the title of one character and the whole chapter is through their viewpoint. Interesting tidbit is that you get their perception of events or truths. But, if you pay attention, someone else will mention a different angle of truth in the story that we rarely see in other novels. Lastly and most importantly, GRRM doesn't try to tell us which person is right in their perception. He purposelly leaves it vague so that we are kept guessing.
(6) LEGENDS: some of the most interesting characters are those who are long gone or dead. We never get the entire story but only bits and pieces; something that other fantasy authors could learn from to heighten suspense. Additionally, b/c the points of views are not congruent, we sometimes get different opinions.
(7) WORDPLAY: if you're big on metaphors and description, GRRM is your guy. Almost flawless flow.
(8) LOTS OF CONFLICT: all types, too; not just fighting but between characters through threats and intrigue.
(9) MULTILAYERED PLOTTING; SUB PLOTS GALORE: each character has their own separate storyline; especially as the story continues and everyone gets scattered. This is one of the reasons why each novel is between 700-900 pages.
(10) SUPERLATIVE VARIED CHARACTERS: not the typical archetypes that we are used to in most fantasy; some are gritty; few are totally evil or good; GRRM does a great job of changing our opinions of characters as the series progress. This is especially true of Jaime in book three.
(11) REALISTIC MEDIEVAL DIALOGUE: not to the point that we can't understand it but well done.
(12) HEAPS OF SYMOBLISM AND PROPHECY: if you're big on that.
(13) EXCELLENT MYSTERIES: very hard to figure out the culprits; GRRM must have read a lot of mystery novels.
(14) RICHLY TEXTURED FEMALE CHARACTERS: best male author on female characters I have read; realistic on how women think, too.
(15) LOW MAGIC WORLD: magic is low key; not over the top so heroes can't get out of jams with it.
REASON TO NOT READ GRRM
(1) YOU LIKE YOUR MAIN CHARACTERS: GRRM does a good job of creating more likeable characters after a few die. But, if that isn't your style, you shouldn't be reading it. He kills off several, not just one, so be warned.
(2) DO NOT CARE FOR GRITTY GRAY CHARACTERS: if you like more white and gray characters, this may unsettle you. I suggest Feist or Goodkind or Dragonlance if you want a more straight forward story with strong archetypes.
(3) MULTIPLE POINTS OF VIEWS TURN YOU OFF: if you prefer that the POVS only go to a few characters, this might be confusing for you.
(4) SWEARING, SEX: there's a lot of it in this book just as there is in real life.
(5) YOU DEMAND CLOSURE AT THE END OF EVERY BOOK: this isn't the case for all stories in the series. Some are still going on; some have been resolved; others have been created and are moving on.
(6) IF YOU WANT A TARGET OR SOMEONE TO BLAME: this can be done to some extent but not as much. This is b/c he doesn't try to make anyone necessarily good or evil.
(7) ARCHETYPES: some readers like archetypal characters because it's comfortable; we like the good young hero (sort of like Pug in Feist's THE RIFTWAR SAGA); it's familiar and we sometimes like to pretend we're this upcoming, great hero. You wont' get much of this in GRRM with the exception of one or two characters.
(8) LENGTH: you don't want to get into a long fantasy epic series. In that case, look for shorters works as this is biiig.
(9) PATRIARCHY: men are most of the main characters with lots of power (one female exception). ....


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The Chronicles of BALTRATH: The DARK WIZARDS Review

The Chronicles of BALTRATH: The DARK WIZARDS
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For the first four chapters of this book, I thought I was reading your run-of-the-mill Sword & Sorcery adventure story. But then suddenly at the end of chapter four the narrative does a 180 degrees that are so shocking and surprising that it boosts this novel into a category of uniqueness that cannot be explained here without giving too much away. All I can say is that the hero is so new, fresh and dynamic that I foresee other authors developing future characters along similar lines. Mark these words here today because after Baltrath many writers will be emulating the genius of Gary Kuyper just as they have done with Tolkien, Burroughs and Howard.
What I further liked about this story is that all the main plot threads are neatly tied off by the end of the book - This is a complete story on its own that doesn't leave you suspended in ignorance whilst waiting for the author to bash out the next one - although I am so impressed with Kuyper's writing that I will definitely be keeping a look out for the rest of the Baltrath chronicles as they arrive.
The book is over 400 pages long and yet in retrospect I realized that not a single word had been written that didn't belong there. No long descriptive passages or incidents to fill up unnecessary space. Chapter one was slightly wordy at times, but as I said, everything written was of utmost importance to the storyline as a whole. In truth, it was something of a roller-coaster ride; first a building of tension and intrigue as we climb to the top, but then non-stop action all the way to the last brilliant page.
The style is easy to read and flows well. The characters are well-developed to such a degree that I literally shed tears when...well that would also be telling too much.
The author has created a world that is - in his own words, "Savage and unpredictable," but even more than this, it is a believable world - It could very well be our own earth a few thousand years ago. Although there are strange creatures and sorcery, nothing is too fantastic or overly incomprehensible. I believe that readers of other genres will also find this novel appealing as the writer bases many of his facts in hard science. In fact, one of the wizard's even states that his magic is merely a form of science that is currently beyond comprehension.
There are no fairies, elves, unicorns or other cute characters in the book, but it does have a powerful dragon entity. Although powerful in physical strength, the great Rava Zool's true strength is his intellect and cunning; his ability to easily manipulate the weak-minded and gullible into doing his will. The way Kuyper has devised and describes this master puppeteers ploys is sheer reading pleasure. Our hero, on the other hand, believes the dragon to be no more dangerous than a winged dinosaur-type creature; a misconception he is hastily forced to revalue.
If you like fantasy - this is a must read.
If you're new to the genre - this is a must read.
If you've never read fantasy - this is a must-read.
If you dislike fantasy - this will change your opinion.


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Ten thousand cyclans (years) ago, those who have come to be known as the Dark Wizards fought, defeated and imprisoned the evil Great Dragon, Rava Zool. They were only able to accomplish this major feat by removing the Great Dragon's incredible source of power, his tongue.With the passing of much time, and under the subtle corroding influence of the Great Dragon's remaining power, the Dark Wizards have become divided in their primary purpose and responsibility of keeping Rava Zool incarcerated for all eternity.Now, in order to prevent the impending emancipation of the Great Dragon and the subsequent destruction of all known creation, the few faithful remaining Dark Wizards are obligated to unite their forces with some of Baltrath's most unlikely populace; including the brooding Kithian warrior known as The Son of Zemth.

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The Return of the Ancient Ones Review

The Return of the Ancient Ones
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Return of the Ancient Ones is a page turner! I could not put this book down and when I read a fiction tale - that's exactly what I'm looking for!
If you are looking to be transported away to a land of dragon elves and Green-Skinned Urshkaar and follow the hero Gideon as he uses the Sword of Order in the battle against the Lord of Chaos (I know a couple of those...)to save his beloved Illúmaril, then this is the book for you.
Caplan's tale is an epic fantasy of the same caliber as Star Wars. I highly recommend this imaginative tale of sorcery and magic!

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The Return of the Ancient Ones was awarded WINNER status for the Fantasy Category in the 2011 National Indie Excellence Awards.http://indieexcellence.com/indie-results-2011.htmThe 2011 International Book Awards have been announced and The Return of The Ancient Ones has been honored as a "Finalist" in the "Fiction:Fantasy/Sci-Fi" category.Extended Description:Second in The Chronicles of Illúmaril series, author Gary Caplan's The Return of the Ancient Ones is a distinct tale that illustrates how one's fiercest enemy can become one's most aggressive ally. As dramatic as it is playful and sublime, Caplan has a knack at weaving the enchanted world of fantasy into the tension of a good old-fashioned cloak and dagger thriller. His incredible instinct for action rests on a spellbinding prose, yet what distinguishes his work in this genre is his ability to consider an otherworld culture as it reaches its pinnacle, rather than upon its downfall. In thirty-one chapters with titles like "Tyl University and the Academy of Spellweaving Arts," "Back to the Order of the Platinum Griffon and Duty," and "End Game," readers are reintroduced to Illúmaril, a land that patiently awaits its heir apparent. Once hidden on Earth, Gideon Finelen, as a birthright, holds the legacy that he and his ancestors are the only ones who can use the Sword of Order. Gideon's advisors, Tauri Ragan and Lord Talmor, hold great hope in Gideon and his Companions of the Sword of Order, but it is their enemy's enemy that first instigates a bold move. And while the Darkspawn have no intention of giving up their power, the return of Thatos and his twelve evil sorceror generals from their ancient, watery graves disperses Darkspawn's allegiance to temporarily help the armies of the Free Peoples against Thatos, his mercenaries, and other chaos warriors. For Gideon, the quixotic irony in all of this is that Darkspawn leadership is just as fixed on revenge as it is with maintaining its stronghold over Illúmaril. As he pits foe against foe to claim Illúmaril, the Sword of Order has a chance to triumph over Chaos.

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